Weapons data
Fist
Fist is an advanced weapon type introduced with Season 2 and requires a seasonal blueprint before its forge route can be evaluated.
Quick facts
These are the currently safe facts to show without inventing hidden values.
Introduced
Season 2 / Update 10
Blueprint sources
Season Store and Wheel of Luck
Data gap
Blueprint odds, forge cost, skills, and damage need live UI verification
Mechanics and use case
How to use this entry
Fist is distinct from the older provisional gauntlet category until the live UI proves their exact relationship.
Compare animation commitment and skill uptime rather than assuming a melee damage advantage.
Keep Relic and blueprint observations separate when testing forge outcomes.
Source basis
This entry is based on the linked public source plus local site source policy. Missing game data is left in the testing checklist instead of being guessed.
Public Iron Soul Dungeon Update 10 patch notesLocation, acquisition, and drops
Drop language is conservative: a source can confirm a possible reward without confirming a rate.
Acquisition
Acquire a Fist blueprint from the Season Store or Wheel of Luck, then follow the in-game forge route.
Locations
Season Store
Wheel of Luck
Forge
Drops and reward status
No verified direct enemy drop or exact blueprint probability is published here.
Testing checklist
Use this as the field log before publishing stronger claims such as boss mechanics, drop rates, or best-in-slot rankings.
| Test item | Status | Why it matters |
|---|---|---|
| Capture the exact in-game category name. | Open | Required before exact stats, rates, screenshots, or ranking claims are published. |
| Record forge inputs and result. | Open | Required before exact stats, rates, screenshots, or ranking claims are published. |
| Compare skill uptime, damage taken, and clear time against light weapons. | Open | Required before exact stats, rates, screenshots, or ranking claims are published. |