Enemies data
Endless Tower Waves
The Season 2 tower is wave-based and can reward season tickets, ores, relics, and scrolls, but wave enemy tables need testing.
Quick facts
These are the currently safe facts to show without inventing hidden values.
Mode
Endless waves
Guaranteed reward
Season tickets
Low-chance rewards
Relics and scrolls listed as very low chance
Mechanics and use case
How to use this entry
Use tower logs to separate guaranteed rewards from low-chance reward claims.
Record wave number before every reward screenshot.
Source basis
This entry is based on the linked public source plus local site source policy. Missing game data is left in the testing checklist instead of being guessed.
Official Iron Soul Wiki dungeons referenceLocation, acquisition, and drops
Drop language is conservative: a source can confirm a possible reward without confirming a rate.
Acquisition
Enter the Season 2 endless tower.
Locations
The Tower
Drops and reward status
Season tickets guaranteed; ores vary; relics and scrolls very low chance according to public notes.
Testing checklist
Use this as the field log before publishing stronger claims such as boss mechanics, drop rates, or best-in-slot rankings.
| Test item | Status | Why it matters |
|---|---|---|
| Track reward outcomes by wave across long sessions. | Open | Required before exact stats, rates, screenshots, or ranking claims are published. |